How do the patterns that use scroll, do so without interactions?

So I add a pattern to my project, such as the carousel. When it is added to said project, a container is added in the container panel, and a layer is added to my active screen.

Now one would imagine that if it looks like a duck (uses a container), and quacks like a duck (uses and associated layer), that the thing would be built with states and interactions applied to those items. I can't however find this interactions for the life of me. 

The Carousel container has no interactions associated with it, none of the items in the container have any interactions, the container has no extra states... the screen the pattern's layer was added to didn't gain any interactions. The carousel layer item itself only has one interaction, and that's to sync the scroll bullets to the current carousel screen.

I must be missing something?


Please sign in to leave a comment.