If I have a container that is entirely covered by an Interaction Area. On Tap of the interaction area, the container changes to state 2.
In state2, the Interaction area also exists, with the interaction changed to 'Change to state 1' - but this doesn't seem to work.
The only way I've managed to get it to work is to delete 'Interaction Area 1' from State 2 and re-add 'Interaction Area 2'.
Should I be able to change the Interactions of an Interaction Area in different states?